This post showed up on the forums the other day, but I think it requires some more time in the spotlight -- I am very happy about all of the new hires we've been making recently. So I'd like to personally introduce you to the people we've hired in the past six months.
Nathan Regener is our new engineering manager. He's in charge of the builds, and so that makes him in charge of all the little pieces and parts that go into the builds as well. His job consists of making sure programmers are getting stuff done on time (he's my boss, basically), as well as making sure QA is testing everything, our doc writer is explaining it properly, our icon designer is making pretty pictures, etc. On top of all of that, he gets to work late nights trying to script the build process down to just a single shell script. :-P
David Alter is our awesome new Mac guy -- he's the one helping us to make our transition into Cocoa while continuing to support our current Mac offerings. Since he started working for us, he's been spending most of his time learning our massive framework and how it all fits together. It's quite a daunting task, but he's been making awesome progress at it! But now he's starting to work more towards how Cocoa will fit into the framework, and how to best move forward with it.
Norman Palardy is a long-time REALbasic user that I think almost everyone in the community knows. He's our most recent addition to the engineering staff, and he's a very welcome face. Aside from considering him to be a friend, he's also a great programmer with years of database and RB experience under his belt. He's going to be working mainly on the IDE, but I wouldn't be too shocked to see him helping out with some framework features as well.
Kyle Findlay is our most-excellent leader of testers. He's only been with us a short period of time, but has already had a huge impact on our internal testing procedures. He's basically in charge of reviewing all the bug reports that come in, verifying and categorizing them, as well as making sure our internal testing needs are met. So, for instance, when I'm adding some new compiler feature -- Kyle's job is to ensure that it's being tested adequately before it ever reaches the public in an alpha. He brings many years of testing experience to the table, and we're happy to have him on board!
Finally (but certainly not least), we've brought on Thom McGrath to lead our internal IT needs. He's another long-time REALbasic user that you're probably familiar with (he writes RB Developer articles, as well as posts frequently on the NUG). He's going to be in charge of making sure our internal development needs are met -- for instance, making sure the forums are running smoothly, watching over our order system, etc. All of the fun tasks you'd expect out of an IT guru.
While you certainly don't have to... I'd still like you to join me in welcoming all of our latest additions. Everyone plays a vital role within REAL Software and I'm tickled pink to have them on board!
That being said, we're still looking for at least one more person. If you're interested, please send your resume to hr@realsoftware.com
I'd like to say hi and welcome to everybody. I must say while hearing about old employees leaving didn't bother me much, it is nice to see an influx of new people.
I've been tempted to apply, and even though I like the heat, I don't think I want to live in Texas. :)
Just a note about Texas though -- you'd be moving to *Austin*, which is really a wonderful place to live. There are tons of fun things to do in and around the city, it's cost of living is relatively cheap compared to other big cities, and it's a very neat place to live. Texas might sound like a hillybilly hickville, but Austin is truly a great place to live. :-)
It's just so far from here :P
It really restores confidence to know all these people are joining RS.
Thanks, Aaron. These updates are invaluable. I think it helps us on the outside see Real Software as people rather than some big black box that stuff comes out of.
One of the best reasons to go to Real World is to get to know you developers and discuss your favorite pet peeve or insanely great ideas with you developers over a few drinks.
Maybe in another post, you can talk about the rest of development staff.
Welcome to all of you! It's great to see new faces with new energy come to RS. It's also cool to see a lot of old faces still in the community, making a go with a tool to which they made great contributions.